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The Last of Us Part II review

‘This is certain, that a man that studieth revenge keeps his wounds green, which otherwise would heal and do well’ -         Francis Bacon Released in 2013,  The Last of Us  drew widespread praise for its nihilistic depiction of a United States ravaged by a parasitic fungus. Video games had featured adult themes before TLOU , but the early 21 st  Century brought advances in technology that meant games could start to compete with film for verisimilitude. Motion, or performance, capture gave virtual actors heft and weight, and high-definition consoles began to flirt with creating photo-realistic images. The people playing games were also coming of age, creating a market that could justify developer Naughty Dog investing considerable resources to make a bid-budget, mature-themed game. Technology has continued to advance since then, and so now we have  The Last of Us Part II , a continuation of the the first game that makes similarly bold advances for narrative in video game

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